This video takes you through the process of creating floating cliffs like the one I made for “Skybound Highlands:
Hey guys! Here is a video on SpeedTree. I have been getting really into vegetation creation lately and figured it would be good to start doing some videos covering the workflow.
In this video we go over how I go about scattering on ground scatter on my foregrounds. Mostly using musgrave and other noise patterns to control the distribution of your scatter system. This helps give a natural and more random look and is very quick and useful.
Hey everyone!! So this video focuses on creating very detailed paths in Blender. I originally wasn’t going to make a full scene out of this tutorial, but I got a little carried away and finished a whole forest scene haha.
Hello! This video takes you through the process of creating this oval mirror using path curves in blender.
Hello! So In this Video I wanted to talk about how I go about creating skies in my renders. This method I use is probably the quickest and easiest method, as well as probably one of the best looking as well!
Hey! So this video covers creating these smaller buildings you see scattered around my castle city render.
Hey everyone! Here is a video talking about how I have been going about lighting my open and bright interior scenes in blender.
Hey everyone!! This video covers my full process of doing post work on my animations. I will be going start to finish with this project
Hey! So here is a video going over how I have been animating my camera for the walking animations, along my render settings, and how I add wind animation to trees that don't come with wind by default.
Hey! so here is a video for my new render and animation "Golden Atrium". I did some new things in this project that I thought would be good to talk about in a video.
Hello!! Here is the second video for the Riverside Reverie Process Walkthrough. this starts where the last one left off, and covers all of the detailing, getting the project ready for rendering, and post processing.
Hello!! I wanted to make a walkthrough video similar to my forest creek tutorial (which you can watch here), but for a larger sized scene. This series will cover my entire process. A big chunk will be narrated in Realtime, but at certain times the process will be sped up, like in the major detailing stage, which is mostly the second video.
Hey!! So I made this video to go over a couple of things that I made for my Frostfall Castle render.
Hey everyone! Here is a video talking about a few things for my Verdant Tranquility render. Hopefully this helps, and if you have any questions let me know!