
Modeling a Fantasy Cabin in Blender - Tutorial Series
This tutorial series walks you through every single step, from start to finish, showing you how you can model a fantasy cabin in Blender yourself.

Series Overview
Section 1 - Blocking out the cabin
In this section we work on the cabin block out. We plan out our model, figure out the scale and shape of everything, and get us ready to move into the detailing stage next
Section 2 - Modeling the Main Details
In this section we focus on modeling the main details of the cabin like the windows and the wood framing.
Section 3 - Creating the Roof Tiles
This section covers creating a roof tile generator using geometry nodes, then applying that to our cabin
Section 4 - Creating Procedural Brick Displacement
Here we create a procedural brick displacement using displacement modifiers
Section 5 - Modeling the Ornamental Railing and doors
This section covers the process of modeling the ornamental details like the railing and the doors.
Section 6 - Texturing
The Final section of the series. Here we cover UV unwrapping and texturing the model.