Modeling a Fantasy Cabin in Blender - Tutorial Series

This tutorial series walks you through every single step, from start to finish, showing you how you can model a fantasy cabin in Blender yourself.

Series Overview

Section 1 - Blocking out the cabin

In this section we work on the cabin block out. We plan out our model, figure out the scale and shape of everything, and get us ready to move into the detailing stage next

Section 2 - Modeling the Main Details

In this section we focus on modeling the main details of the cabin like the windows and the wood framing.

Section 3 - Creating the Roof Tiles

This section covers creating a roof tile generator using geometry nodes, then applying that to our cabin

Section 4 - Creating Procedural Brick Displacement

Here we create a procedural brick displacement using displacement modifiers

Section 5 - Modeling the Ornamental Railing and doors

This section covers the process of modeling the ornamental details like the railing and the doors.

Section 6 - Texturing

The Final section of the series. Here we cover UV unwrapping and texturing the model.

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